Part V: High-Frequency Practical Traps (61-100)
Slav Defense - Diemer Gambit Trap
1-0
Scotch Game - Napoleon Trap
1-0
Italian Game - Canal Variation Trap
1-0
Four Knights - Gunsberg Trap
1-0
Evans Gambit - Pierce Trap
1-0
Giuoco Piano - Jerome Gambit
1-0
Alekhine Defense - Spielmann Trap
1-0
Caro-Kann - Hillbilly Attack Trap
1-0
French Defense - Winawer Poisoned Pawn
1-0
King's Indian - Orthodox Trap
0-1
Grünfeld - Exchange Variation Trap
1-0
Dutch - Leningrad Variation Trap
1-0
Benko Gambit - Accepted Trap
0-1
Modern Defense - Averbakh Trap
1-0
Sicilian Rossolimo Trap
1-0
Nimzowitsch Defense - Wheeler Trap
1-0
English - Mikenas-Carls Trap
1-0
Budapest Gambit - Fajarowicz Trap
0-1
Blackmar-Diemer Gambit - Lemberger Trap
0-1
Center Counter - Mieses-Kotroc Trap
1-0
Semi-Slav - Botvinnik Variation Trap
1-0
Torre Attack - Spassky Trap
1-0
Colle System - Queen Trap
1-0
Ruy Lopez - Exchange Trap
1-0
Four Knights - Belgrade Gambit Trap
1-0
Smith-Morra Gambit - Finegold Trap
1-0
Goring Gambit Trap
1-0
Danish Gambit - Lindenau Trap
1-0
Poniziani Opening - Steinitz Trap
1-0
Elephant Gambit - Wasp Trap
1-0
Latvian Gambit - Svenden Trap
1-0
Italian - Shilling Mate
0-1
French - Steiner Variation Trap
1-0
Sicilian - Morphy Trap
1-0
Benko Gambit - Zaitsev Trap
1-0
King's Gambit - Kieseritzky Trap
1-0
Caro-Kann - Fantasy Variation Trap
1-0
Old Indian - Ukrainian Trap
1-0
English - Kramnik-Shirov Trap
1-0
Reti - Lasker Trap
1-0